


The OST is for sale and tries quite hard to sound badass. The soundtrack is a forgettable fusion of traditional oriental instruments and driving electric guitar riffs attempting to build tension during battle. Although there is a nice animated intro piece with high production values at the beginning of the game. Seeing how the story isn’t the selling point, there’s really no requirement for voice acting. Voices are limited to a series of incoherent grunts and “oofs”. The sound effects are a mixture of stock *thwacks*, *biffs*, and blade *shrings* that one would expect from such a title. It all looks very well animated and very shady. Impacts smack hard, and opponents who are struck by an attack flop around realistically taking advantage of a robust rag doll physics engine. In addition to fists and feet, weapons animations are fluid and deadly. The animation and maneuvers are realistically depicted based from real to life combat forms and martial techniques. I’m still not certain whether the choice for the pitch black foreground characters is laziness on the texture artist’s part or an artistic choice, I have my suspicions. Fighting characters are realistically modeled in 3D yet are rendered as silhouettes against a variety of moody backgrounds.
